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The Story: NSA (National Security Agency) is special news service exercises monitoring web Third Echelon. Her endeavor is tap the wires datal and in code prenosy among single computers on the world, evaluate, and if need be danger in advance respond. Her existence American government surely negation, but fact is, that when in Georgia (former Soviet federation) disappear agent Alice Madisonova and even and agent Blaustein, which her grind find, is CIA up a gum-tree. A rightly in this moment with on scene discovery fable. Sam Fisher is special agent and he is too main character in game. Just at the moment Sam Fisher is control by player into dangerous action far from home. It's too main contens of game. Most of mission with consist of stealthy and stilly infiltrate some building or bases and complete quest, who give Sam a central.Tools for hard work: Black clothes - This is a really good thing in your mission. Sam has got a black clothes and he is invisible in the dark. He has got a boot with soft shoe sole.Night Vision Headset - special glasses for noctovision in modification, black-white mode. Beyond completion about termovison, which prove distinguish quiddity temperatures of all surrounding object and calf and distinguish is by the help of clear colours (ideal for verification precinct behind dvermi!). Syte cervena colour napriklad predstavuje higher temperatures, beyond paled blue. Optic Cable - flexible optical cable with-current from thousand optical threads completion about screens. It is possible put throught him below door and check space behind them. 5,72 mm SC Gun - semiautomatic revolver with long damping gust, damping sound and chamber on 20 shot. With our effect and accuracy with however queues somewhere among gob-grain of shot and ladies' revolver into handbag. Dispose choice aim once gooly entails hold one's breath, home with stealthy and stilly into-creeping - and then he from distance two, or counsel one's centimetre pitch among eyes. But it fortunately isn't only way how dispose enemy at a blow and there have been and much easier. Moves Sam Fisher: 1)Fanicular - Sam with catches ropes or tyce and call-down pits. 2)Arms travelling - Sam can Arms travelling only by help of arm, or yourself can help with assistance of leg. 3)Fire from bugle - If Sam hang from something horizontal bugle, or ropes, so he can draw out arms and fire. 4)Fire from the wall - Sam with "swat" on the wall and near horn walls he can draw out gun and kill anybody. 5)Steal - Sam can steal so quietly, that him nobody deaf, as far as to him behind back unbegun stamp. 6)Rope down - Sam hook a rope on stress and he can climb up on it. 7)Fission in the middle of wall- Sam with choke off one’s walls to second and dilatation between them legs. He can draw out gun and kill anybody. 8)Steal around wall - Sam with "swat" on the wall and moved near it. 9)Human shield - Sam can take anybody and fire over his shoulder. 10)Hostage - Sam can take a hostage, but it is sometime at shit. 11)Climb - Sam can climb at fence. 12)Easy jump at wall - Here's exhibit how can Sam with facility jump on the wall neither would with behind catch on it. Most important is jump full of smash landing. Repusle from walls and sculpsit whereupon walls click keys for CROUCH. 13)Silent landing - If jump at floor you click at CROUCH and Sam won't do any noise. 14)Carefully opened door - Stay with your head to door - click up, you can see OPEN DOORS STEALTH click on it. 15)Roll forward - Move forward CROUCH in run. |
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