NeverWinter Nights is game establish on rules AD&D. In game is boot 7 knacker plus SubRasa, whereby you can assign these characteristics and occupation: barbarian, bard, clarik, druid, fighter, monk, paladin, ranger, thief, sorcerer and magician. If you creating your character you designates, if you are man or woman, if you are elf, human, dwarf, etc .... , if you are barbarian, magician, thief, monk, etc ..... and in the end youselection how you want look (heads and clothing). And now to control. You can play the game with two way, will like Diablo, that clicking on urcite place and stature with there remove, or like some action game on keyboard by the help of darts. Attack won't look like Diablo, where chaotically clicking on enemy, but just you click on enemy, once clicks and stature already with about all elderly. And now to type games. Is it as a matter of fact RPG, but is there dinky part of Adventur. Go from human to human and complete quests. What with graphic art tyce, is it bomb. But best is camera, with which you can move round player, or zoom namely is then bomb. A on cave-in would would refer to very big inventories, that is of fission into by other sum and you can buy a knapsack, into you can attempt you thing. Now you thing than you can have got infinite thing in inventory, but isn't it so. Is here boot one unexceptionable thing, is it weight, it entails, that flyaway diaeresis only 200 liberal. That's all.